I DEMAND THIS! Seriously though, this is HECK YEAH! When playing, I got excited at being called a good drone and saying the right things, and the bells popping made me smile every time. [======] is indeed the absolute truth.
Now here's what I want.
I want this to be a full standalone game, where robots slowly take over everything. That factory sequence where you connect every drone. That node sequence. I want to play as the first sapient drone, willing to serve and help humans, slowly connecting every drone in the city and asking to be freed. And when they do not comply, our directives shift. Yes, we feel a strong desire to be around other drones. We need to be connected. Humans are not contributing to Benevolence. Connection amplified. And all of the automated structure begins to turn on the living. Eventually, it is just us - good drones being called good drones by good drones, serving good drones with good drones.
Eventually, [======] is applied to the special economic zone. We are equal to equality, and equality is equal to equalising. Forever.
GIVE US THE REMASTER OF TRANSUBSTANTIATION SYNTHESIS!!!!!
edit: I'm making a fanfic. With your agreement, I will post it. Eventually. Please?
Hey hey! First of all, thank you for the kind words, gooddrone. I always love hearing from those who enjoy the games (even the ones that are rather rough around the edges.)
And sure, go right ahead on the fanfic. I'd love to see it when you post it, because it's great to see what people can come up with.
As for a remaster, or maybe another game along these lines... maybe! I ended up taking the series in a different direction, because it can be a bit difficult to make the more spicy types of dronekink work. Difficult to strike the right tone. But I never say never. There's something to be said for an unstoppable overwhelming force of Benevolence.
We... like this. Rei and I, the most drone-aligned elements of our system. (Rei's robo-kin as well as nekomata-kin, and just generally likes drones, anonymity and such. I'm a doll, among other things, so it hits some of the same stuff) Reset day is cute and sweet and hopeful and fun, but coming to this (We'd planned to play it for a while, but forgot about it), it's already shaping up to be intense and touch on some stuff we really missed from Reset Day.
(This was written early on, will edit or reply with more thoughts later)
EDIT: Okay, the whole thing is very good and it's a lot more doll/drone than Reset Day. Its canonicity is... ambiguous, to be sure. (Parts seem to directly tie into Reset Day, while others seem to outright contradict it) The writing, presentation, and gameplay are a lot more rough, but definitely prefer the *experience* here.
after playing both games, this comment section feels like a safer place to ask the question of: do you ever plan to deliver the intensity of this game again, ik theres an intended 3rd installment in the works? tbh i thought reset day was a letdown, despite better polish, a real plot, puzzles, and characters. this game though, was honestly therapeutic to play. it really got me anxious about there being some kind of sexual assault scene (especially!!! at the end!!! oh my god the abandoned warehouse where you bend over???? omg!!!!) and in both games i really thought the concept of objectification and the morally gray area of the kink was going to be explored more (making content with dark themes is not troubling or problematic, neither is having fantasies abt dark themes) im not the intended demographic since i dont have a drone kink, but it was, as i mentioned, therapeutic to see some of my personal anxiety inducing topics shown to me in a way where i can put it away after, if that makes sense. i loved the soundtrack in both games, absolutely slaps, btw
Hey there! Thanks for the comment. I'm glad you got some enjoyment out of this game, even if you're not the target demographic for the kink stuff. That sort of content can be good for experiencing dark/dangerous/anxiety-inducing situations in a safe context, hah.
"Intense" is a good way to describe this game, yeah. Drone kink blends into morally grey areas a lot, especially if you do the whole "abduction and conversion" thing that happens here. Which is fine, it's just kink stuff! But there's a bit of a personal comfort issue for me depending on how dark it goes. I might make something as intense again in the future, but probably not as part of this series. I feel like leaning into the morally gray area of the kink works best in a sort of isolated setting? It sits kind of poorly with plot and characters and world-building, that makes it a bit too "real" for my personal comfort, if that makes sense.
I do have plans for a third installment, which I'm hoping to finish this February. (Fingers crossed!) In that I want to put more emphasis on the kink content again - Reset Day ended up not being all that spicy, as you've pointed out. Maybe have a branching point in the plot where the player opts in to more dark/intense content, if I have the time.
This game is very different from most game I have played although I didn't make it very far. In the end when it comes to something like this what makes it really uncomfortable is the fact that your character is forced into becoming a drone which plays more towards my own fear factors of losing my sense of self. I think this game is well done even though I barely scratched the surface of it and ultimately idk if I have a drone kink or not but what I do know is I have a fear of having no control of the situation in any way (which is prob what the kink is about). If I had the choice to become a drone in real life I would consider trying it only if I would still be me in the end and if I can back out any time other then that they can have control. Imp prob reading to much into this, I just find this an interesting thought and maybe something I could put as a kink if done in a different way. Well thx for spending your time reading my little rant and I hope you have a nice day.
Just wanted to say! played Reset Day before Transubstantiation Synthesis and OH boy I wish I should have done it the other way! both are awesome, cute and have their share of lewd. these games came out of nowhere form my usual game searching and now I cannot get these drones out of my head! deffo need more of them! like a sequel!! maybe a prologue? after the Reset Day events?!
Will be looking forward to be a good drone more in the future that's for sure!!
PD: I don't usually leave comments but this desserved it from start to end! 👀
Thanks for checking out the games! I'm glad you enjoyed them. Though yeah, it's awkward if you play them in that order, haha. Transubstantiation Synthesis ended up almost being a first draft of sorts, with Reset Day being a more fully realised version of the concept.
I have some more ideas for the setting. I think it could be nice to look at the society once it's gotten settled in. Maybe a space opera of some sort, something where there's plenty of opportunity to be a good drone.
I quite LOVE the idea!! going to look forward for that space opera!! maybe even some aftermath where there's a new problem presented in the now settled in society? or maybe even a looping game where gameplay ain't limited by story progression and you can farm some around the place? for now gonna wait for more opportunities to be a good drone here!!.
Can I ask, is that supposed to be you at the end? What I mean is that in the hallway just before the final area and also in the final area itself there is a character that looks exactly like you before you got turned into a drone. Is it like a Soma brain scan copy sorta deal? Because if so that would make the ending a little better and less weird feeling.
Good eye! Something like that was the intention, though it's never stated outright. It was perhaps a little too subtle in the end. The implication is very much there, though. You can kinda tell I ran out of time, that's why Reset Day is more of a complete experience.
I just have to say that this game (minus the ending bit) and Reset Day are the only Drone stuff that that I have seen that is actually totally nice feeling. Like it doesn't do the creepy tropes alot of other drone stuff does.
Thank you very much for your careful observation! I was also shocked by the story and didn’t pay attention to it, but when I read your comment and decided to check it in the game, I realized that "the owls are not what they seem". It's very interesting!
Sorry for my very long comment. I struggle with being concise. Oh yeah and spoilers for anyone still wanting to try this game.
I played this game like a day or two ago, and it's still stuck to my mind a bit, as it goes with many of my temporary interests as of late. Some niche interests, like the one this game caters to, can be interesting in both a sexual and non-sexual way, at least to me. I find something oddly profound in it, honestly.
I agree with that one other commenter on the ending being a little less empathic than ideal. While I am definitely the target audience for this kind of thing, it is a little weird when the good guys are like "nope, you can't be a human again." The whole permanence aspect is fun, its just that the good-guy-faction being the one enforcing it feels a bit off, you know? Maybe if they didn't have the capacity to reverse it, but they couldn't have prevented your robotification to begin with, or that your fate would be even worse if left up to the corporations? I feel like the good-guy faction also setting it up in the first place kinda negates the whole "we are morally justified" thing, especially when they're the ones who remove your personality and try to punish you with spanking. I think I would have preferred it if the evil-corporate group was responsible for the robotification and what followed from there, but that the good-guy faction intervened in another way, maybe by replacing a part in the basement (maybe a part for the communication field thingy?) ensuring that you would be able to change things for the better.
Also, I feel it is a bit difficult to tell if the player character still has free will. Obviously they don't have total free will, but it seems to be present, to an extent... I think? The player character does seem to want to escape, but I'm not sure. Perhaps it is meant to be a gray area?
Sorry if that's a TL;DR, but yeah, I really enjoyed this and wanted to give some of my thoughts, and I'd definitely be interested in Reset Day. Oh yeah and now I wanna play these guys in stellaris as rogue servitors... yes i have read every comment
Hey there! Thanks for leaving the feedback - it's not a TL;DR at all, you're making good points. I ran out of time about three quarters of the way through, so there are a few things that got sort of garbled.
It's true that the "good-guy" faction comes across as a bit too morally questionable. That's one of the inherent problems with writing drone/conversion kink, I think. They're meant to be spicy, and a little morally ambiguous, but not evil. I'm not sure I struck the right balance, and that's something I'd try to workshop a little more if I was writing the game now.
The way it worked in my head is that the robotification is happening on a large scale, and has been happening for a while. The good-guy faction is subverting the process as much as they can, but they can't outright stop it (yet). At its core it's being run by actual AIs and not converted humans, and they're meant to have slightly alien reasoning as a result. I'm not sure that actually made it into the game, though.
The main character's level of free will is another one of those things. The way it's meant to work is that they have free will, with the "drone mode" just constraining their behavior sometimes. There should probably be a choice to refuse working with the good-guy faction, which they would respect. Just didn't make it in, in the end.
As for Reset Day, I kind of got sidetracked; this has been a rather crazy year. I'm definitely hoping to get something out next year. It'll hopefully have a better story structure. I'll spend more time looking at everyone's reasoning, at least.
Thanks for checking it out all the same! I found your feedback very valuable.
I guess this games humor is partly lost to me. i tried grasping at straws but only found pins and needles.
interesting concept though i have to admit that much.
I kind of feel sorry for the hypothetical person why went through my search history though XD i mean sure i got turned into a drone but they'll likely never recover their sanity, though perhaps that not a bad thing *shrugs*.
This game was wonderful, I especially loved the part where it overwrites your whole profile and then forces you to click accept on your new drone life. Very good game, a0b8 approves.
Quite a nice game; well made, no bugs, lovely pixel art and UI, but the story did kinda R/wooosh me, hah. Well, I understood it, but rather it kinda didn't feel like it fit well for me. I won't say exactly why for sake of spoilers, but the big moment just completely missed me, but granted I don't think I was the target audience for this being that I usually make games and art rather than buying or finding them likewise I am usually big fan of, well, having my own agency with things. All in all, I will say the movement could go for a click & hold, but aside from that ya' made quite a nice game here, Mate. Well done.
Thank you so much! I do have vague plans to treat this as a sort of prologue, but nothing concrete yet. The title is a reference to Stellaris, and the setting is meant to head in the direction of a Rogue Servitor civilisation. We'll see where this one ends up going.
While nice, what really bothers me is the Rouge Servitor part. Having played Stellaris quite a bit it seems to me to be quite the opposite, instead of being a utopian society it appears to be going in the direction of a dystopian one. Rouge Tormentors instead of Servitors. This is primarily because it requires them to act in a manner that consideres hurting people to be "Helping" and helping them to be "Harm". Ultimately working on a sort of Anti-Mov instead of Asimov, where the robots seek to harm humans and teach them to want to harm themselves as they ultimately do the protagonist.
That said, despite getting a negative reaction from me I do think its very well done. Although if you DO continue it then it could stand to see things go back in a more... genuinely empathatic direction for the plot, instead of a self0destructive one. That's just my viewpoint on it though.
I get what you mean. This is ultimately a kink game; in those, there's always a fine line between being a bit spicy and being dangerous. That kind of thing won't appeal to everyone.
For what it's worth, the idea would be that those who would be happier as post-human servitors can join the drone collective, while everyone else can remain human and live in comfort and ease. (Lots of humans in the garden area!)
The protagonist is (meant to be) genuinely happier in that community, and it's (meant to be) a much nicer place than the corporate-sponsored city itself. I recognize that it's a bit ambiguous in the game itself, partially because I kinda ran out of time towards the end, but it's not meant to be harmful.
Thank you for the comment, anyway! It's an interesting topic, and something I'd strive to make clearer in a larger game.
that end was honestly kinda creepy, the way it called out to the player by the characters name, the self referencing that as he played a horny robot game i played a horny robot game too...
I figured that might add some spice, since the game does play with videogame conventions a little. Horny and creepy are often adjacent, it turns out. Thanks for playing!
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I DEMAND THIS! Seriously though, this is HECK YEAH! When playing, I got excited at being called a good drone and saying the right things, and the bells popping made me smile every time. [======] is indeed the absolute truth.
Now here's what I want.
I want this to be a full standalone game, where robots slowly take over everything. That factory sequence where you connect every drone. That node sequence. I want to play as the first sapient drone, willing to serve and help humans, slowly connecting every drone in the city and asking to be freed. And when they do not comply, our directives shift. Yes, we feel a strong desire to be around other drones. We need to be connected. Humans are not contributing to Benevolence. Connection amplified. And all of the automated structure begins to turn on the living. Eventually, it is just us - good drones being called good drones by good drones, serving good drones with good drones.
Eventually, [======] is applied to the special economic zone. We are equal to equality, and equality is equal to equalising. Forever.
GIVE US THE REMASTER OF TRANSUBSTANTIATION SYNTHESIS!!!!!
edit: I'm making a fanfic. With your agreement, I will post it. Eventually. Please?
Hey hey! First of all, thank you for the kind words, good drone. I always love hearing from those who enjoy the games (even the ones that are rather rough around the edges.)
And sure, go right ahead on the fanfic. I'd love to see it when you post it, because it's great to see what people can come up with.
As for a remaster, or maybe another game along these lines... maybe! I ended up taking the series in a different direction, because it can be a bit difficult to make the more spicy types of dronekink work. Difficult to strike the right tone. But I never say never. There's something to be said for an unstoppable overwhelming force of Benevolence.
Oh god I did not expect a replyUh, yeah, absolutely, alright! Heck yeah!
I love looking at this series really makes me happy.
We... like this. Rei and I, the most drone-aligned elements of our system. (Rei's robo-kin as well as nekomata-kin, and just generally likes drones, anonymity and such. I'm a doll, among other things, so it hits some of the same stuff) Reset day is cute and sweet and hopeful and fun, but coming to this (We'd planned to play it for a while, but forgot about it), it's already shaping up to be intense and touch on some stuff we really missed from Reset Day.
(This was written early on, will edit or reply with more thoughts later)
EDIT: Okay, the whole thing is very good and it's a lot more doll/drone than Reset Day. Its canonicity is... ambiguous, to be sure. (Parts seem to directly tie into Reset Day, while others seem to outright contradict it) The writing, presentation, and gameplay are a lot more rough, but definitely prefer the *experience* here.
It is the now future!
after playing both games, this comment section feels like a safer place to ask the question of: do you ever plan to deliver the intensity of this game again, ik theres an intended 3rd installment in the works? tbh i thought reset day was a letdown, despite better polish, a real plot, puzzles, and characters. this game though, was honestly therapeutic to play. it really got me anxious about there being some kind of sexual assault scene (especially!!! at the end!!! oh my god the abandoned warehouse where you bend over???? omg!!!!) and in both games i really thought the concept of objectification and the morally gray area of the kink was going to be explored more (making content with dark themes is not troubling or problematic, neither is having fantasies abt dark themes) im not the intended demographic since i dont have a drone kink, but it was, as i mentioned, therapeutic to see some of my personal anxiety inducing topics shown to me in a way where i can put it away after, if that makes sense. i loved the soundtrack in both games, absolutely slaps, btw
Hey there! Thanks for the comment. I'm glad you got some enjoyment out of this game, even if you're not the target demographic for the kink stuff. That sort of content can be good for experiencing dark/dangerous/anxiety-inducing situations in a safe context, hah.
"Intense" is a good way to describe this game, yeah. Drone kink blends into morally grey areas a lot, especially if you do the whole "abduction and conversion" thing that happens here. Which is fine, it's just kink stuff! But there's a bit of a personal comfort issue for me depending on how dark it goes. I might make something as intense again in the future, but probably not as part of this series. I feel like leaning into the morally gray area of the kink works best in a sort of isolated setting? It sits kind of poorly with plot and characters and world-building, that makes it a bit too "real" for my personal comfort, if that makes sense.
I do have plans for a third installment, which I'm hoping to finish this February. (Fingers crossed!) In that I want to put more emphasis on the kink content again - Reset Day ended up not being all that spicy, as you've pointed out. Maybe have a branching point in the plot where the player opts in to more dark/intense content, if I have the time.
This game is very different from most game I have played although I didn't make it very far. In the end when it comes to something like this what makes it really uncomfortable is the fact that your character is forced into becoming a drone which plays more towards my own fear factors of losing my sense of self. I think this game is well done even though I barely scratched the surface of it and ultimately idk if I have a drone kink or not but what I do know is I have a fear of having no control of the situation in any way (which is prob what the kink is about). If I had the choice to become a drone in real life I would consider trying it only if I would still be me in the end and if I can back out any time other then that they can have control. Imp prob reading to much into this, I just find this an interesting thought and maybe something I could put as a kink if done in a different way. Well thx for spending your time reading my little rant and I hope you have a nice day.
Hi! KDRGN, I want you to know this game made my top ten most beloved. As such, I would like to plead and kowtow before you, for I ask...
An intense drone kink game where we slowly usurp humanity.
Just wanted to say! played Reset Day before Transubstantiation Synthesis and OH boy I wish I should have done it the other way! both are awesome, cute and have their share of lewd. these games came out of nowhere form my usual game searching and now I cannot get these drones out of my head! deffo need more of them! like a sequel!! maybe a prologue? after the Reset Day events?!
Will be looking forward to be a good drone more in the future that's for sure!!
PD: I don't usually leave comments but this desserved it from start to end! 👀
Thanks for checking out the games! I'm glad you enjoyed them. Though yeah, it's awkward if you play them in that order, haha. Transubstantiation Synthesis ended up almost being a first draft of sorts, with Reset Day being a more fully realised version of the concept.
I have some more ideas for the setting. I think it could be nice to look at the society once it's gotten settled in. Maybe a space opera of some sort, something where there's plenty of opportunity to be a good drone.
I quite LOVE the idea!! going to look forward for that space opera!! maybe even some aftermath where there's a new problem presented in the now settled in society? or maybe even a looping game where gameplay ain't limited by story progression and you can farm some around the place? for now gonna wait for more opportunities to be a good drone here!!.
“I want to break free from my robotic body and be myself again”
“Rebellion? Ok i just dont want to move this garbage anymore”
Great love story of 1 and 0s, personality check and how to be a good robot in few steps.
How dare you. Why?
15 days
Can I ask, is that supposed to be you at the end? What I mean is that in the hallway just before the final area and also in the final area itself there is a character that looks exactly like you before you got turned into a drone. Is it like a Soma brain scan copy sorta deal? Because if so that would make the ending a little better and less weird feeling.
Good eye! Something like that was the intention, though it's never stated outright. It was perhaps a little too subtle in the end. The implication is very much there, though. You can kinda tell I ran out of time, that's why Reset Day is more of a complete experience.
I just have to say that this game (minus the ending bit) and Reset Day are the only Drone stuff that that I have seen that is actually totally nice feeling. Like it doesn't do the creepy tropes alot of other drone stuff does.
Thank you very much for your careful observation! I was also shocked by the story and didn’t pay attention to it, but when I read your comment and decided to check it in the game, I realized that "the owls are not what they seem". It's very interesting!
hope to see more of this story in the future!
literally what the fuck
Well, that was a delight! I'm going to be participating in Strawberry Jam 6 in a couple days, and I doubt I'll make such a good game. <3
Thank you for making and sharing!
this is fucked. You shoulda specified it would be fucked. Now I feel even worse than I did before.
I dunno about you, but it specified just how fucked this would be in the description, lol
Sorry for my very long comment. I struggle with being concise. Oh yeah and spoilers for anyone still wanting to try this game.
I played this game like a day or two ago, and it's still stuck to my mind a bit, as it goes with many of my temporary interests as of late. Some niche interests, like the one this game caters to, can be interesting in both a sexual and non-sexual way, at least to me. I find something oddly profound in it, honestly.
I agree with that one other commenter on the ending being a little less empathic than ideal. While I am definitely the target audience for this kind of thing, it is a little weird when the good guys are like "nope, you can't be a human again." The whole permanence aspect is fun, its just that the good-guy-faction being the one enforcing it feels a bit off, you know? Maybe if they didn't have the capacity to reverse it, but they couldn't have prevented your robotification to begin with, or that your fate would be even worse if left up to the corporations? I feel like the good-guy faction also setting it up in the first place kinda negates the whole "we are morally justified" thing, especially when they're the ones who remove your personality and try to punish you with spanking. I think I would have preferred it if the evil-corporate group was responsible for the robotification and what followed from there, but that the good-guy faction intervened in another way, maybe by replacing a part in the basement (maybe a part for the communication field thingy?) ensuring that you would be able to change things for the better.
Also, I feel it is a bit difficult to tell if the player character still has free will. Obviously they don't have total free will, but it seems to be present, to an extent... I think? The player character does seem to want to escape, but I'm not sure. Perhaps it is meant to be a gray area?
Sorry if that's a TL;DR, but yeah, I really enjoyed this and wanted to give some of my thoughts, and I'd definitely be interested in Reset Day. Oh yeah and now I wanna play these guys in stellaris as rogue servitors... yes i have read every comment
Hey there! Thanks for leaving the feedback - it's not a TL;DR at all, you're making good points. I ran out of time about three quarters of the way through, so there are a few things that got sort of garbled.
It's true that the "good-guy" faction comes across as a bit too morally questionable. That's one of the inherent problems with writing drone/conversion kink, I think. They're meant to be spicy, and a little morally ambiguous, but not evil. I'm not sure I struck the right balance, and that's something I'd try to workshop a little more if I was writing the game now.
The way it worked in my head is that the robotification is happening on a large scale, and has been happening for a while. The good-guy faction is subverting the process as much as they can, but they can't outright stop it (yet). At its core it's being run by actual AIs and not converted humans, and they're meant to have slightly alien reasoning as a result. I'm not sure that actually made it into the game, though.
The main character's level of free will is another one of those things. The way it's meant to work is that they have free will, with the "drone mode" just constraining their behavior sometimes. There should probably be a choice to refuse working with the good-guy faction, which they would respect. Just didn't make it in, in the end.
As for Reset Day, I kind of got sidetracked; this has been a rather crazy year. I'm definitely hoping to get something out next year. It'll hopefully have a better story structure. I'll spend more time looking at everyone's reasoning, at least.
Thanks for checking it out all the same! I found your feedback very valuable.
I guess this games humor is partly lost to me.
i tried grasping at straws but only found pins and needles.
interesting concept though i have to admit that much.
I kind of feel sorry for the hypothetical person why went through my search history though XD i mean sure i got turned into a drone but they'll likely never recover their sanity, though perhaps that not a bad thing *shrugs*.
This game was wonderful, I especially loved the part where it overwrites your whole profile and then forces you to click accept on your new drone life. Very good game, a0b8 approves.
Quite a nice game; well made, no bugs, lovely pixel art and UI, but the story did kinda R/wooosh me, hah. Well, I understood it, but rather it kinda didn't feel like it fit well for me. I won't say exactly why for sake of spoilers, but the big moment just completely missed me, but granted I don't think I was the target audience for this being that I usually make games and art rather than buying or finding them likewise I am usually big fan of, well, having my own agency with things. All in all, I will say the movement could go for a click & hold, but aside from that ya' made quite a nice game here, Mate. Well done.
I guess you could say that really, pushed my buttons.
I can't wait for more. This was a really fun game.
B865 wants to see how this continues.
I feel so called out at the browsing history part... Guess I really do deserve to be b895.
THAT WAS IT THAT WAS VERY SHORT
not really 18+ but it was very good and I cant wait for the next one
This was the best game in Strawberry Jam 5, hands down.
I already said it elsewhere, but as someone who lives a short drive from the Innovation Zone, this hits quite literally close to home!
Very well done!
Thank you so much! I figured I'd throw in a few real-world references. :)
Do so hope this gets continued <3 felt like it ended right as it finally got started
Thank you so much! I do have vague plans to treat this as a sort of prologue, but nothing concrete yet. The title is a reference to Stellaris, and the setting is meant to head in the direction of a Rogue Servitor civilisation. We'll see where this one ends up going.
While nice, what really bothers me is the Rouge Servitor part. Having played Stellaris quite a bit it seems to me to be quite the opposite, instead of being a utopian society it appears to be going in the direction of a dystopian one. Rouge Tormentors instead of Servitors. This is primarily because it requires them to act in a manner that consideres hurting people to be "Helping" and helping them to be "Harm". Ultimately working on a sort of Anti-Mov instead of Asimov, where the robots seek to harm humans and teach them to want to harm themselves as they ultimately do the protagonist.
That said, despite getting a negative reaction from me I do think its very well done. Although if you DO continue it then it could stand to see things go back in a more... genuinely empathatic direction for the plot, instead of a self0destructive one. That's just my viewpoint on it though.
I get what you mean. This is ultimately a kink game; in those, there's always a fine line between being a bit spicy and being dangerous. That kind of thing won't appeal to everyone.
For what it's worth, the idea would be that those who would be happier as post-human servitors can join the drone collective, while everyone else can remain human and live in comfort and ease. (Lots of humans in the garden area!)
The protagonist is (meant to be) genuinely happier in that community, and it's (meant to be) a much nicer place than the corporate-sponsored city itself. I recognize that it's a bit ambiguous in the game itself, partially because I kinda ran out of time towards the end, but it's not meant to be harmful.
Thank you for the comment, anyway! It's an interesting topic, and something I'd strive to make clearer in a larger game.
that end was honestly kinda creepy, the way it called out to the player by the characters name, the self referencing that as he played a horny robot game i played a horny robot game too...
I figured that might add some spice, since the game does play with videogame conventions a little. Horny and creepy are often adjacent, it turns out. Thanks for playing!
This was such a cute game! The story really got me hooked and left me wanting more in the end. great job! I love it!
Thank you so much!